Watching someone stumble about while wearing an Oculus Rift is hilarious to those not partaking in the VR experience.
Speaking of not partaking in virtual reality, we most definitely will not be signing up for this new game. Produced by Netherlands VR company IgnisVR, the game entitled Arachnophobia was designed to help people overcome their fear of spiders. It’s set in a New York City apartment overlooking Central Park, where players increase and decrease the number of spiders roaming about.
Earlier levels have the arachnids inside a jar, but as you progress, they get closer and closer to your immovable hand! The game is a form of Virtual Reality Exposure Therapy, which aims to assist those with irrational fears by desensitising them. Try this VR game if you have your heart ready!
One way of detecting a person’s presence in a game is bio-sensing.
These are small sensors which are attached to a data glove, suit or even the body and record movements made by that person in a 3D space. Those movements are interpreted by a computer and trigger a variety of responses within that space.These movements are fed back to a computer which then analyses the data and uses this to transform your actions into the appropriate responses on the screen.
It sounds a bit technical but it is a clever way of detecting the movements of a player during a game and using these to influence what goes on in that game. This means that you, the player, become a vital part of the game.This is known as an ‘immersive experience’. If you have watched films such as ‘The Lawnmower Man’ then you will be familiar with the idea of a person exploring and interacting with objects in a virtual world. Technology has moved on since then so the experience is likely to be even better than that shown in the film.